Add Ready State Function

This commit is contained in:
2020-01-14 17:49:59 -08:00
parent 56dfe9366d
commit ef91a9281f
2 changed files with 10 additions and 0 deletions

View File

@@ -53,6 +53,14 @@ void StreamManager::SetEmissivity(double emissivity)
lDeviceParams->SetFloatValue("ObjectEmissivity", emissivity); lDeviceParams->SetFloatValue("ObjectEmissivity", emissivity);
} }
bool StreamManager::GetReadyState()
{
bool cold = false;
if (lDeviceParams)
lDeviceParams->GetBooleanValue("FPACold", cold);
return cold;
}
PvResult StreamManager::FindDevice() PvResult StreamManager::FindDevice()
{ {
PvResult lResult = PvResult(); PvResult lResult = PvResult();

View File

@@ -22,6 +22,8 @@ public:
StreamManager(QObject *parent); StreamManager(QObject *parent);
virtual ~StreamManager(); virtual ~StreamManager();
bool GetReadyState();
public slots: public slots:
void SetEmissivity(double emissivity); void SetEmissivity(double emissivity);
void SendForProcessing(int width, int height, uint8_t *imgPointer); void SendForProcessing(int width, int height, uint8_t *imgPointer);