Correct Event Loop Connections

This commit is contained in:
2019-11-20 21:42:12 -08:00
parent e928234c14
commit 997b3c5db0
6 changed files with 18 additions and 11 deletions

View File

@@ -10,7 +10,6 @@
#include <PvPipeline.h>
#include <PvDeviceGEV.h>
#include <PvStreamGEV.h>
#include "StreamReader.hpp"
#define BUFFER_COUNT (32)
@@ -25,6 +24,7 @@ public:
public slots:
void SetEmissivity(double emissivity);
void SendForProcessing(uint32_t width, uint32_t height, uint8_t *imgPointer);
private:
PvResult FindDevice();