Add Image Manager Code
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@@ -1,13 +1,93 @@
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#include <QDBusConnection>
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#include <QDebug>
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#include <opencv2/core.hpp>
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#include <opencv2/highgui.hpp>
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#include <opencv2/imgcodecs.hpp>
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#include <opencv2/imgproc.hpp>
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#include "ImageManager.hpp"
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#include "FaultManager.hpp"
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#define ZERO 0
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#define BITS8 0xff
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#define BITS14 0x3fff
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#define BITS16 0xffff
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using namespace cv;
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//Mat testFrame = imread("/home/midstate/Documents/flirTest.tif", CV_16UC1);
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ImageManager::ImageManager(QObject *parent) : QObject(parent)
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{
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socket = new QUdpSocket();
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socket->connectToHost(QHostAddress::LocalHost, 40000, QIODevice::ReadWrite);
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}
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ImageManager::~ImageManager()
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{
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}
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void ImageManager::ProcessImage(uint32_t width, uint32_t height, uint8_t *imgPointer)
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{
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Mat frame, mask, viewfinder;
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std::vector<std::vector<Point>> contours;
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static int lower_bound = ZERO;
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static int upper_bound = BITS14;
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static int temp_threshold = BITS14;
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static int fault_area = ZERO;
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if (throttle_count == THROTTLE_AMOUNT)
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{
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throttle_count = 1;
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}
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else
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{
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throttle_count++;
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return;
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}
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// Read in frame
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//if (!test)
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// frame = Mat(height, width, CV_16UC1, imgPointer, Mat::AUTO_STEP);
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//else
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// frame = testFrame;
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// Create mask and then flatten
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GaussianBlur(frame, mask, cv::Size(0, 0), 1);
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threshold(mask, mask, temp_threshold, BITS16, THRESH_BINARY); // use inrange for mask in range of values
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mask.convertTo(mask, CV_8UC1);
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// Analyze mask
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findContours(mask, contours, RETR_EXTERNAL, CHAIN_APPROX_NONE);
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// Create viewfinder with results
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viewfinder = frame.clone();
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viewfinder.setTo(lower_bound, viewfinder < lower_bound);
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viewfinder.setTo(upper_bound, viewfinder > upper_bound);
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normalize(viewfinder, viewfinder, ZERO, BITS8, NORM_MINMAX, CV_8UC1);
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applyColorMap(viewfinder, viewfinder, COLORMAP_HOT);
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// Apply contours to viewfinder
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for(int i = 0; i< contours.size(); i++)
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{
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double area = contourArea(contours[i]);
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if (area > fault_area)
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{
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drawContours(viewfinder, contours, i, Scalar(ZERO, BITS8, ZERO), 2);
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//parent->fault_mgr.SaveImage(frame);
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//((FaultFinder*)(parent()))->fault_mgr.SaveImage(frame);
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}
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}
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// Send image to other servers
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SendImage(viewfinder);}
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void ImageManager::SendImage(Mat image)
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{
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std::vector<uchar> buff;
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cv::imencode(".jpg", image, buff);
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QByteArray *datagram = new QByteArray(reinterpret_cast<const char*>(buff.data()), buff.size());
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socket->write(*datagram);
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}
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@@ -2,16 +2,27 @@
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#define IMAGE_MANAGER_H
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#include <QObject>
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#include <QUdpSocket>
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#include <opencv2/core.hpp>
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#define THROTTLE_AMOUNT 1
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class ImageManager: public QObject
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{
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Q_OBJECT;
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public:
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ImageManager(QObject *parent);
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virtual ~ImageManager();
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void ProcessImage(uint32_t width, uint32_t height, uint8_t *imgPointer);
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void SendImage(cv::Mat image);
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QUdpSocket *socket;
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private:
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int throttle_count = 1;
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};
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#endif
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